Collect
Grow crops, raise animals, fish, mine, chop trees, keep bees, and gather worms.
A complete guide to farming, resources, levels, crafting, database storage, and grid-wide item delivery in Second Life.
Players collect physical resources in Second Life, store them against their own account, unlock recipes through XP, craft at themed stations, and receive finished objects through central grid-wide delivery servers.
Grow crops, raise animals, fish, mine, chop trees, keep bees, and gather worms.
Touch each usable resource and choose Store. The physical item is added to that player’s Farm Storage.
Earn XP from farming, selling, crafting, work activities, and quests. Higher levels unlock advanced recipes.
Use the matching station. The website verifies level and exact ingredient amounts before consuming anything.
A central delivery server reads the queue and gives the finished Copy + Transfer object directly to the player.
Use tools and consumables, rez furniture, feed the farm, store outputs for another recipe, or sell them for Farm Coins.
Open a section to see what it does.
Plant seeds, provide water and food, remove weeds, treat disease, and wait through the growth stages.
Raise young animals into adults, keep them fed and watered, collect products, and breed healthy pairs.
Use Worm Bait, cast the personal fishing rod, wait for a bite, and receive a random catch.
Use a pickaxe on mining rocks to collect stone, coal, ores, gold, and rare crystals.
Use an axe to chop trees, store the logs, and process them at the Tigon Timber Mill.
Store ingredients, sit at the correct work station, choose a recipe, and remain seated until its timer finishes.
Combine processed timber, Cow Skin, and metal at the Carpenter’s Workbench.
One regional controller broadcasts the current season and weather to connected farm equipment.
Store or sell farm goods, earn Farm Coins and XP, level up, and unlock stronger recipes.
The Farm Master HUD provides one place to check stats, storage, plants, animals, weather, fishing, and farm activity.